Publications

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Miscione, G. (2015). Digital Currencies as Infrastructures. In Introduction to'Gaming Money'Workshop, University College Dublin, Dublin, Ireland, 18 May, 2015.
Miscione, G. (2012). Making Sustainable Open Source Software Infrastructures by Federating and Learning in the Global Context. “Free and Open Source Software and Technology for Sustainable Development” United Nations University (UNU) Press, ISBN-13, 978–92.
Miscione, G., Hayes, N., & Westrup, C.. (2013). Theorising development and technological change. Info Systems J (2013), 23, 281–285.
Miscione, G. (2016). The'Business' of Authentication-From Iron Cage to Silicon Enclosure?. In OII–University of Oxford, Oxford, United Kingdom, 2 February 2016.
Miscione, G., & Vandenbroucke, D.. (2011). SDI in North and South—A Full Circle Yet?. In Spatial data infrastructures in context: North and South. CRC Press.
Miscione, G., & Landert, D.. (2009). Hegemonies in classification processes: introduction. In: ISA-RC 25 Newsletter: Language and Society.
Miscione, G. (2000). Isole ultra libearli. Internet News, 12, 54–58.
Mirbabaie, M., Ehnis, C., Stieglitz, S., & Bunker, D.. (2014). Communication Roles in Public Events. (B. Doolin, Lamprou, E., Mitev, N., & McLeod, L., Eds.)Information Systems and Global Assemblages. (Re)Configuring Actors, Artefacts, Organizations. Springer Berlin Heidelberg. doi:10.1007/978-3-662-45708-5_13
Millett, D., & Powell, P.. (1993). Measuring Success in Expert System Developments. Human, Organizational, and Social Dimensions of Information Systems Development.
Michelfelder, D. P. (2000). Our moral condition in cyberspace. Ethics and Information Technology, 2(3), 147 - 152. presented at the 2000/09/01/. Retrieved from http://dx.doi.org/10.1023/A:1010049320893
Metcalfe, M., & Lynch, M.. (2002). Arguing for Information Systems Project Definition. Global and Organizational Discourse about Information Technology.
Metcalfe, M., & Joham, C.. (2003). The 'Ear' and 'Eye' Digital Divide. Information Systems Perspectives and Challenges in the Context of Globalization.
McLean, C., & Aroles, J.. (2016). Critical Realism and Actor-Network Theory/Deleuzian Thinking: A Critical Comparison in the Area of Information Systems, Technology and Organizational Studies. (L. Introna, Kavanagh, D., Kelly, S., Orlikowski, W., & Scott, S., Eds.)Beyond Interpretivism? New Encounters with Technology and Organization. Cham: Springer International Publishing. doi:10.1007/978-3-319-49733-4_4
McKnight, L., Sharif, R., & van de Wijngaert, L.. (2005). Wireless Grids: Assessing a New Technology from a User Perspective. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_14
McKenna, B., Gardner, L., & Myers, M. D.. (2010). Chaotic Worlds: An Analysis of World of Warcraft. In Americas Conference on Information Systems (Vol. Paper 174, pp. 1-7). AIS. Retrieved from http://aisel.aisnet.org/amcis2010/174
McKenna, B., Gardner, L., & Myers, M. D.. (2011). Issues in the Study of Virtual World Social Movements. In Pacific Asia Conference on Information Systems (Vol. Paper 129, pp. 1-13). AIS. Retrieved from http://aisel.aisnet.org/pacis2011/129
McKenna, B., Gardner, L., & Myers, M. D.. (2011). Social Movements in World of Warcraft. In Americas Conference on Information Systems (Vol. Paper 83, pp. 1-8). AIS. Retrieved from http://aisel.aisnet.org/amcis2011_submissions/83

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