A model of (en)action to approach embodiment: a cornerstone for the design of virtual environments for learning

Publication Type:

Journal Article

Source:

Virtual Reality, Volume 10, Issue 3, p.253 - 269 (2006)

URL:

http://dx.doi.org/10.1007/s10055-006-0038-2

Abstract:

This paper presents a model of (en)action from a conceptual and theoretical point of view. This model is used to provide solid bases to overcome the complexity of designing virtual environments for learning (VEL). It provides a common grounding for trans-disciplinary collaborations where embodiment can be perceived as the cornerstone of the project. Where virtual environments are concerned, both computer scientists and educationalists have to deal with the learner/user’s body; therefore the model provides tools with which to approach both human actions and learning processes within a threefold model. It is mainly based on neuroscientific research, including enaction and the neurophysiology of action.