Publications
The Need for Longitudinal Designs in the Study of Computing Environments. Research methods in information systems. Elsevier Publishers.
. (1985). The Nature and Role of Generative Systemic Metaphor within Information Systems Planning and Development. Global and Organizational Discourse about Information Technology.
. (2002). Nations, Identities, and Global Technologies. New Information Technologies in Organizational Processes.
. (1999). The Narratives we Infrastructure By. In . presented at the Sep.
. (2010). Narrating the stories of leaked data: The changing role of journalists after Wikileaks and Snowden. Discourse, Context & Media.
. (2017). Narrating the stories of leaked data: The changing role of journalists after Wikileaks and Snowden. Discourse, Context and Media, 19, 13–21. presented at the Oct. doi:10.1016/j.dcm.2017.02.002
. (2017). Narrating the Stories of Leaked Data. Discourse, Context & Media. presented at the Oct. doi:10.1016/j.dcm.2017.02.002
. (2017). . (2016).
Myth, management of the unknown. Culture and Organization, 22, 67–87. presented at the Jan. doi:10.1080/14759551.2015.1092971
. (2016). My perspective on global information technology. presented at the Dec, UCD, School of Business, Dublin.
. (2012). Mutability and Becoming: Materializing of Public Sector Adoption of Open Source Software. ( )Shaping the Future of ICT Research. Methods and Approaches. Springer Berlin Heidelberg. doi:10.1007/978-3-642-35142-6_9
. (2012). A Multivocal and Multilevel Institutionalist Perspective to Analyze Information Technology-Enabled Change in the Public Service in Africa. Information Technology in the Service Economy: Challenges and Possibilities for the 21st Century. presented at the 2008. doi:10.1007/978-0-387-09768-8_19
. (2008). Multinational and Indigenous IT Companies in Ireland: Exploring the Spatial Relationships between the Two Tiers. In . presented at the Dec.
. (2016). The Moving Finger: The Use of Social Theory in WG 8.2 Conference Papers, 1975-1999. Organizational and Social Perspectives on IT.
. (2000). Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai’i International Conference on System Sciences (HICSS-46). presented at the 1/2013, Wailea, HI.
. (2013). Moderating Effect of Environmental Factors on eHealth Development and Health Outcomes: A Country-Level Analysis. ( )Shaping the Future of ICT Research. Methods and Approaches. Springer Berlin Heidelberg. doi:10.1007/978-3-642-35142-6_10
. (2012). Modeling Forensic Evidence Systems Using Design Science. ( )Human Benefit through the Diffusion of Information Systems Design Science Research. Springer.
. (2010). A model of (en)action to approach embodiment: a cornerstone for the design of virtual environments for learning. Virtual Reality, 10(3), 253 - 269. presented at the 2006/12/01/. Retrieved from http://dx.doi.org/10.1007/s10055-006-0038-2
. (2006). Mobility in the Round: Use of Wireless Laptop PCs in Clinical Ward Rounds. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_9
. (2005). Mobile Systems Development: A Literature Review. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_17
. (2005). MOA-S: A Scenario Model for Integrating Work Organization Aspects into the Design Process of CSCW Systems. Organizational and Social Perspectives on IT.
. (2000). . (2010).
Mind the Gap! Understanding Knowledge in Global Software Teams. Information Technology in the Service Economy: Challenges and Possibilities for the 21st Century. presented at the 2008. Retrieved from http://dx.doi.org/10.1007/978-0-387-09768-8_23
. (2008).