Publications
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Desperately seeking the IS in GIS. In . Pre-ICIS Workshop on Locational Analytics and Big Data Fort Worth USA.
. (2015). Desperately Seeking the Anchoring Mechanism for Geoinformation Price. In . presented at the May.
. (2010). . (2007).
. (2004).
Designing the Impossible. presented at the Apr, Trinity College Dublin. Retrieved from https://www.researchgate.net/profile/Gianluca_Miscione/publication/274370581_TCD/links/551bf11f0cf20d5fbde229b5.pdf
. (2015). Designing Context-Aware Interaction: An Action Research Study. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_18
. (2005). Designing Artifacts for Systems of Information. ( )Information Systems and Global Assemblages. (Re)Configuring Actors, Artefacts, Organizations. Springer Berlin Heidelberg. doi:10.1007/978-3-662-45708-5_15
. (2014). Design Theory Projectability. ( )Information Systems and Global Assemblages. (Re)Configuring Actors, Artefacts, Organizations. Springer Berlin Heidelberg. doi:10.1007/978-3-662-45708-5_14
. (2014). Design Science Research for Business Process Design: Organizational Transition at Intersport Sweden. ( )Human Benefit through the Diffusion of Information Systems Design Science Research. Springer.
. (2010). The design – reality gap: The impact of stakeholder strategies on IS implementation in developing countries. In , Governance and Sustainability in Information Systems. Managing the Transfer and Diffusion of IT (Vol. 366, pp. 119-134). New York: Springer.
. (2011). Design Of Ubiquitous Information Systems For Digital Natives. In Pacific Asia Conference on Information Systems (pp. 1-13).
. (2011). Design of Organisational Ubiquitous Information Systems: A Framework for Digital Native and Digital Immigrant Users. In Pacific Asia Conference on Information Systems (pp. 1-14). Retrieved from http://aisel.aisnet.org/pacis2014/132
. (2014). . (2008).
Design of an Active Learning System with Human Correction for Content Analysis. In Workshop on Interactive Language Learning, Visualization, and Interfaces, 52nd Annual Meeting of the Association for Computational Linguistics. presented at the 06/2014, Baltimore, MD.
. (2014). Design for Citizen Science Workshop Report. presented at the 12/2011.
. (2011). Design Ethnography in Information Systems. Information Systems Journal, 25, 23-46. doi:10.1111/isj.12055
. (2015). The Design and Engineering of Mobile Data Services: Developing an Ontology Based on Business Model Thinking. ( )Human Benefit through the Diffusion of Information Systems Design Science Research. Springer.
. (2010). Der Blockchain-Hype – braucht es "Ockhams Rasiermesser"?. presented at the Feb, Inside IT Switzerland. Retrieved from https://www.inside-it.ch/articles/53576
. (2019). Departmental influences on policy design: How the UK is confusing identity fraud with other policy agendas. Communications of the ACM, 51, 98-100. Retrieved from CACM2008.pdf
. (2008). Defining the Core Properties of the IS Discipline: Not Yet, Not Now. Communications of the AIS, 12, 582-587.
. (2003). Defining Away the Digital Divide: A Content Analysis of Institutional Influences on Popular Representations of Technology. Realigning Research and Practice in Information Systems Development.
. (2001). Decision Support for the New Zealand Army: The Laws of Armed Conflict Expert System. DSS-91 Transactions, Eleventh International Conference on Decision Support Systems. presented at the June 3-5 1991, Manhattan Beach, California: TIMS College on Information Systems, The Institute of Management Sciences.
. (1991). Decision Problems in Blockchain Systems: old wine in new bottles of walking in someone else shoes?. Journal of Management Information Systems.
. (2020).