Publications
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. (2010).
Digital Natives: Rise of the Social Networking Generation. University of Auckland Business Review, 15, 28-37. Retrieved from http://www.uabr.auckland.ac.nz/
. (2012). Digital Natives und Digital Immigrants. Wirtschaftsinformatik, 55, 409-420. doi:10.1007/s11576-013-0390-2
. (2013). Discourses on the Interaction of Information Systems, Organizations, and Society: Reformation and Transformation. Organizational and Social Perspectives on IT.
. (2000). Dynamic Modeling of Collaboration Among Rational Agents: Redefining the Research Agenda. Human, Organizational, and Social Dimensions of Information Systems Development.
. (1993). . (2013).
Effects of Wireless Mobile Technology on Employee Work Behavior and Productivity: An Intel Case Study. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_27
. (2005). Embracing Information as Concept and Practice. Information Systems Research. presented at the 2004. Retrieved from http://dx.doi.org/10.1007/1-4020-8095-6_46
. (2004). Enactment or Performance? A Non-dualist Reading of Goffman. ( )Beyond Interpretivism? New Encounters with Technology and Organization. Cham: Springer International Publishing. doi:10.1007/978-3-319-49733-4_10
. (2016). Examining Gentle Rivalry: Decision-Making in Blockchain Systems. In Proceedings of the 52nd Hawaii International Conference on System Sciences. Hawaii International Conference on System Sciences. doi:10.24251/hicss.2019.550
. (2019). An expert system to assist in filing Income Tax returns: The case of Indian Income Tax. Proceedings of the Fifth International Expert Systems Conference. London: Learned Information. Retrieved from IESC1989.pdf
. (1989). . (2020).
Exposing Best Practices Through Narrative: The ERP Example. Information Systems Research. presented at the 2004. Retrieved from http://dx.doi.org/10.1007/1-4020-8095-6_24
. (2004). Extrinsic Camera Parameter Recovery from Multiple Image Sequences Captured by an Omni-Directional Multi-camera System. Computer Vision - ECCV 2004. presented at the 2004///. Retrieved from http://www.springerlink.com/content/fuhnhnka3dvb5lc7
. (2004). A federative view for information infrastructures in developing contexts. In Proceedings of the 10th international conference on social implications of computers in developing countries: assessing the contribution of ICT to development goals.
. (2008). . (2010).
Figuring Service in Discourses of ICT: The Case of Software Agents. Global and Organizational Discourse about Information Technology.
. (2002). Foreword. In , Information Systems Theory: Explaining and Predicting Our Digital Society, Vol. 2 (Vol. 2, p. vii-viii). New York: Springer.
. (2012). Forgotten island: A story-driven citizen science adventure. In CHI ’13 Extended Abstracts on Human Factors in Computing Systems (pp. 2643–2646). presented at the 4/2013, Paris, France: ACM Press. doi:10.1145/2468356.2479484
. (2013). Frankenstein’s Monster as Mythical Mattering: Rethinking the Creator-Creation Technology Relationship. ( )Living with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. San Francisco, CA: Springer International Publishing. doi:10.1007/978-3-030-04091-8_14
. (2018). Frankenstein’s Problem. ( )Living with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. San Francisco, CA: Springer International Publishing. doi:10.1007/978-3-030-04091-8_2
. (2018). Frankenstein’s Problem. ( )Living with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. San Francisco, CA: Springer International Publishing. doi:10.1007/978-3-030-04091-8_2
. (2018). From Substantialist to Process Metaphysics – Exploring Shifts in IS Research. ( )Beyond Interpretivism? New Encounters with Technology and Organization. Cham: Springer International Publishing. doi:10.1007/978-3-319-49733-4_3
. (2016). Functional Service Domain Architecture Management: Building the Foundation for Situational Method Engineering. ( )Human Benefit through the Diffusion of Information Systems Design Science Research. Springer.
. (2010). Game Architecture and Virtual Teamwork. Virtuality and Virtualization. doi:10.1007/978-0-387-73025-7_29
. (2007).