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Wiggins, A., Newman, G., Stevenson, R. D., & Crowston, K.. (2011). Mechanisms for Data Quality and Validation in Citizen Science. In "Computing for Citizen Science" workshop at the IEEE eScience Conference. presented at the 12/2011, Stockholm, Sweden. Retrieved from http://itee.uq.edu.au/ eresearch/workshops/compcitsci2011/index.html
Crowston, K., & Prestopnik, N. R.. (2013). Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai’i International Conference on System Sciences (HICSS-46). presented at the 1/2013, Wailea, HI.