Publications
Pragmatic considerations for effective knowledge acquisition: The case of business expert systems. ( )International Conference of the Special Interest Group on Business Data Processing (SIGBDP) - Trends and Directions in Expert Systems. Orlando, Florida: ACM Press. Retrieved from SIGBDP1990Pragmatic.pdf
. (1990). Knowledge acquisition to facilitate organisational problem solving. ( )International Conference of the Special Interest Group on Business Data Processing (SIGBDP) - Trends and Directions in Expert Systems. Orlando, Florida: ACM Press. Retrieved from SIGBDP1990Facilitate.pdf
. (1990). Knowledge acquisition for organisational problem solving: Developing expert systems and beyond. Expert systems with applications, 5, 121-130. Retrieved from ESWA1992.pdf
. (1992). Exploring the Role of Social Media in Chronic Care Management. ( )Information Systems and Global Assemblages. (Re)Configuring Actors, Artefacts, Organizations. Springer Berlin Heidelberg. doi:10.1007/978-3-662-45708-5_11
. (2014). Conducting and Evaluating Critical Interpretive Research: Examining Criteria as a Key Component in Building a Research Tradition. Information Systems Research. presented at the 2004. Retrieved from http://dx.doi.org/10.1007/1-4020-8095-6_16
. (2004). Systems of meaning: ethnography as a methodology for the study of information technologies. Proceedings of the IFIP TC8 WG 8.2 international conference on Information systems and qualitative research. Philadelphia, PA, USA: Chapman & Hall, Ltd.
. (1997). Unraveling the Virtual University. Managing Dynamic Networks. presented at the 2006///. Retrieved from http://dx.doi.org/10.1007/3-540-32884-X_10
. (2006). Exploring data quality in games with a purpose. iConference. presented at the 3/2014, Berlin, Germany.
. (2014). Forgotten island: A story-driven citizen science adventure. In CHI ’13 Extended Abstracts on Human Factors in Computing Systems (pp. 2643–2646). presented at the 4/2013, Paris, France: ACM Press. doi:10.1145/2468356.2479484
. (2013). Citizen science system assemblages: Understanding the technologies that support crowdsourced science. iConference 2012. presented at the 2/2012, Toronto, Ontario.
. (2012). Purposeful gaming & socio-computational systems: A citizen science design case. In Group ’12 Conference. presented at the 10/2012, Sanibel Island, FL, USA.
. (2012). . (2011).
Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. In “Computing for Citizen Science” workshop at the IEEE eScience Conference. presented at the 12/2011, Stockholm, Sweden. Retrieved from http://itee.uq.edu.au/ eresearch/workshops/compcitsci2011/index.html
. (2011). . (2011).
. (2011).
Extending Design Science Research Methodology for a Multicultural World. ( )Human Benefit through the Diffusion of Information Systems Design Research. New York: Springer.
. (2010). Management Design Theories. ( )Human Benefit through the Diffusion of Information Systems Design Science Research. Springer.
. (2010). Russian High-Speed Software Development: Overcoming the Challenges of Globalization. Information Systems Perspectives and Challenges in the Context of Globalization.
. (2003). Supporting Engineering of Information Systems in Emergent Organizations. Information Systems Research. presented at the 2004. Retrieved from http://dx.doi.org/10.1007/1-4020-8095-6_11
. (2004). Institutional Structures and Participation: Comparative Case Studies from India. Information Systems Perspectives and Challenges in the Context of Globalization.
. (2003). The Politics of Knowledge in Using GIS for Land Management in India. Information Systems Research. presented at the 2004. Retrieved from http://dx.doi.org/10.1007/1-4020-8095-6_32
. (2004). The Role of Ubiquitous Computing in Maintaining Work-Life Balance: Perspectives from Women in the Information Technology Workforce. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_6
. (2005). Information Systems— a Cyborg Discipline. Information Systems Research. presented at the 2004. Retrieved from http://dx.doi.org/10.1007/1-4020-8095-6_5
. (2004). The Impact of Ubiquitous Computing Technologies on Business Process Change and Management: The Case of Singapore’s National Library Board. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_12
. (2005). Virtualizing the Virtual. Virtuality and Virtualization. doi:10.1007/978-0-387-73025-7_24
. (2007).