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Madon, S., Reinhard, N., Roode, D., & Walsham, G.. (2006). Digital Inclusion Projects in Developing Countries: Value, Sustainability, and Scalability. Social Inclusion: Societal and Organizational Implications for Information Systems. doi:10.1007/0-387-34588-4_5
Miscione, G. (2019). Der Blockchain-Hype – braucht es "Ockhams Rasiermesser"?. presented at the Feb, Inside IT Switzerland. Retrieved from https://www.inside-it.ch/articles/53576
Miscione, G. (2015). Digital Currencies as Infrastructures. In Introduction to'Gaming Money'Workshop, University College Dublin, Dublin, Ireland, 18 May, 2015.
Miscione, G., & Coleman, G.. (2014). Digital Publics. presented at the Jun, National University of Ireland in Maynooth, Ireland.
Myers, M. D., & Sundaram, D.. (2012). Digital Natives: Rise of the Social Networking Generation. University of Auckland Business Review, 15, 28-37. Retrieved from http://www.uabr.auckland.ac.nz/
Myers, M. D. (1991). Decision Support for the New Zealand Army: The Laws of Armed Conflict Expert System. DSS-91 Transactions, Eleventh International Conference on Decision Support Systems. presented at the June 3-5 1991, Manhattan Beach, California: TIMS College on Information Systems, The Institute of Management Sciences.
Myers, M. D. (1994). A disaster for everyone to see: an interpretive analysis of a failed IS project. Accounting, Management and Information Technologies, 4, 185-201.
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Olsson, C., & Henfridsson, O.. (2005). Designing Context-Aware Interaction: An Action Research Study. Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. doi:10.1007/0-387-28918-6_18

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