First name
Nathan
Middle name
R.
Last name
Prestopnik
Prestopnik, N. R., Crowston, K., & Wang, J. (2014). Exploring data quality in games with a purpose. In iConference.
Crowston, K., & Prestopnik, N. R. (2013). Motivation and data quality in a citizen science game: A design science evaluation. Forty-Sixth Hawai’i International Conference on System Sciences (HICSS-46).
Prestopnik, N. R., & Crowston, K. (2012). Citizen science system assemblages: Understanding the technologies that support crowdsourced science. In iConference 2012.
Prestopnik, N. R., & Crowston, K. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. “Computing for Citizen Science” Workshop at the IEEE EScience Conference. http://itee.uq.edu.au/ eresearch/workshops/compcitsci2011/index.html