@article {780,
	title = {The Information Services View},
	year = {2008},
	month = {2008},
	pages = {365 - 366},
	abstract = {The information services view engenders a conceptual shift from the provision of defined and predetermined services to an environment that enables users to select and integrate information services in the ongoing creation and recreation of unique information systems. The information
 services view (ISV) conceptualizes technology as an ensemble of facilities that perform an action or function on the users{\textquoteright}
 behalf. The vision of ISV is the realization of user-enabled, real-time production of ad hoc information systems.
 The ISV specifies that users of services are intelligent actors who are able to compute seamlessly across contexts and recognizes
 that services developers may not know how their services are going to be used but instead develop a reflective environment
 where users{\textquoteright} thinking and redesign is supported. The ISV represents a dramatic shift in design from provision of a fixed,
 externally controlled service set to design of {\textquotedblleft}a space of potential for human concern and action{\textquotedblright} (Winograd and Flores 1986,
 p. 37).
 The ISV is a supplementary view of technology (Orlikowski and Iacono 2001) which focuses on the realization of flexible service
 development that engages users as secondary developers for which the technology bar was previously unacceptably high. Although
 new configurations for information systems can result from versioning or specific design changes, the evolutionary trajectory
 and evolving nature of systems is commonly the result of user-initiated mutability (Gregor and Jones 2007) or tailoring (Germonprez
 et al. 2007). The ISV embraces processes by which developers/providers expose information and allow user-initiated selection
 and configuration of services that fit {\textquotedblleft}the idea of the arising of something from out of itself, or emergent properties, and
 behavior{\textquotedblright} (Gregor and Jones 2007, p. 326).
 The ISV distinguishes between the initial design and the ways of doing design and requires that attention be paid to the different experiences, perceptions, intentions, and goals that the user will use
 to recreate the design of the information system. It also aims to create a phenomenological potentital for action in which the user tailors the information system and develops uses in new contexts or for new tasks (Germonprez et al. 2007).
 The ISV moves away from a dominant approach in systems design to over-engineer the information technology artifact through
 a restricted set of data structures, interfaces, and reporting systems, so that a limited range of work practices are allowed.
 By standardizing information gathering and presentation, many approaches produce and reproduce error by restricting the ability
 of users to reflexively and skillfully adjust their practices and computing systems to support changing goals, use patterns,
 and tasks. The ISV requires the support of classes of tasks, use patterns, recognizable conventions and components, and metaphors
 that the end user reflects on and engages during use. The ISV suggests that it is incumbent on designers to build a flexible,
 holistic picture of what services are and how they can create novel recombinant information systems.
},
	url = {http://dx.doi.org/10.1007/978-0-387-09768-8_29},
	author = {Germonprez, Matt and Hovorka, Dirk}
}
