Publications

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2008
Tuunanen, T., Myers, M. D., & Cassab, H.. (2008). Challenges of Consumer Information Systems Development: The Case of Interactive Television Services. In D. Avison, Kasper, G. M., Pernici, B., Ramos, I., & Roode, D. (Eds.), Advances in Information Systems Research, Education and Practice (pp. 89-100). New York: Springer.
1999
Whitley, E. A. (1999). Change? What really happens when new information systems are introduced. (J. E. Kendall, Ed.)IS Research at the beginning of the Millenium: Searching for artifacts, metaphors and methodologies. Charlotte, NC: IFIP 8.2. Retrieved from IFIP821999b.pdf
2010
McKenna, B., Gardner, L., & Myers, M. D.. (2010). Chaotic Worlds: An Analysis of World of Warcraft. In Americas Conference on Information Systems (Vol. Paper 174, pp. 1-7). AIS. Retrieved from http://aisel.aisnet.org/amcis2010/174
2009
Wastell, D., White, S., & Broadhurst, K.. (2009). The Chiasmus of Design: Paradoxical Outcomes in the e-Government Reform of UK Children’s Services. Information Systems – Creativity and Innovation in Small and Medium-Sized Enterprises. Springer. doi:http://dx.doi.org/10.1007/978-3-642-02388-0_18
2019
Miscione, G., & Kavanagh, D.. (2019). A claim upon what? Cryptocurrencies as 'scene'. In . presented at the Feb, Edinburgh, Scotland.
2001
Klein, H. K., & Myers, M. D.. (2001). A Classification Scheme for Interpretive Research in Information Systems. In E. M. Trauth (Ed.), Qualitative Research in IS: Issues and Trends (pp. 218-239). Hershey, PA: Idea Group Publishing.

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