2005-08-01
2005-08-03
America/New York
Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges These papers appear in Designing Ubiquitous Information Environments: Socio- Technical Issues and Challenges, edited by Carsten Sørensen Youngjin Yoo Kalle Lyytinen and Janice I. DeGross, Kluwer Academic Publishers, Boston, 2002 Table of Contents 1 Socio-Technical Studies of Mobility and Ubiquity Part 1: Keynotes 2 The Future of Work 3 Its the Experience, Not the Price 4 The Culture of Information: Ubiquitous Computing and Representations of Reality Part 2: Individual Consequences 5 Friend or Foe? The Ambivalent Relationship between Mobile Technology and its Users 6 The Role of Ubiquitous Computing in Maintaining Work–Life Balance: Perspectives from Women in the IT Workforce 7 Reflexivity, the Social Actor, and M-Service Domestication: Linking the Human, Technological, and Contextual 8 Privacy Considerations in Location-Based Advertising Part 3: Organizational Impact 9 Mobility in the Round: Use of Wireless Laptop PCs in Clinical Ward Rounds 10 Beliefs about Computing: Contrary Evidence from a Study of Mobile Computing Use among Criminal Justice Personnel 11 Assessing the Mobile–Stationary Divide in Ubiquitous Transport Systems 12 The Impacts of Ubiquitous Computing Technologies on Business Process Change and Management: The Case of Singapore’s National Library Board 13 Ubiquitous Computing and the Double Immutability of Remote Diagnostics Technology: An Exploration into Six Cases of Remote Diagnostics Technology Use 14 Wireless Grids: Assessing a New Technology from a User Perspective 15 Fluid Organizing of Work in the Ubiquitous Information Environment 16 The Reconstruction of Portable Computers: On the Flexibility of Mobile Computing in Mobile Activities Part 4: Development Issues 17 Mobile Systems Development: A Literature Review 18 Designing Context-Aware Interaction: An Action Research Study 19 Approaching Information Infrastructure as an Ecology of Ubiquitous Sociotechnical Relations 20 The Slight Surprise of Integration Part 5: Innovation and Diffusion of Ubiquitous Information Environments 21 Scaling the Wall: Factors Influencing the Conditions of Market Entry in the Mobile Data Market 22 An International Mobile Security Standard Dispute: From the Actor–Network Perspective 23 Ordinary Innovation of Mobile Services 24 The Ubiquity and Utility of Resistance: Codesign and Personalization of Information Systems Part 6: Position Papers 25 CrackBerries: The Social Implications of Ubiquitous Wireless E-Mail Devices 26 Building a Ubiquitous Artifact That Integrates Problem-Solving and Learning Processes to Support Creativity 27 Effects of Wireless Mobile Technology on Employee Work Behavior and Productivity: An Intel Case Study
Event type:
Working Conference
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