Publications

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1985
Sandberg, A. (1985). Socio-Technical Design, Trade Union Strategies and Action Research. Research methods in information systems. Elsevier Publishers.
1993
Sauer, C. (1993). Partial Abandonment as a Strategy for Avoiding Failure. Human, Organizational, and Social Dimensions of Information Systems Development.
2014
Sawyer, S., Crowston, K., & Wigand, R.. (2014). Digital assemblages: Evidence and theorizing from the computerization of the U.S. residential real estate industry. New Technology, Work and Employment, 29, 40-56. presented at the 3/2014. doi:10.1111/ntwe.12020
2011
Sawyer, S., Venkatesh, M., Iivari, J., Urquhart, C., & Light, B.. (2011). The Social Design of Information Systems. (M. Chiasson, Henfridsson, O., Karsten, H., & DeGross, J. I., Eds.)Researching the Future in Information Systems. Springer Berlin Heidelberg. doi:10.1007/978-3-642-21364-9_18
2008
Sawyer, S., & Yi, F.. (2008). The Computerization of Service: Evidence of Information and Communication Technologies in Real Estate. Information Technology in the Service Economy: Challenges and Possibilities for the 21st Century. presented at the 2008. Retrieved from http://dx.doi.org/10.1007/978-0-387-09768-8_14
2006
Sawyer, S., & Annabi, H.. (2006). Methods as Theories: Evidence and Arguments for Theorizing on Software Development. Social Inclusion: Societal and Organizational Implications for Information Systems. doi:10.1007/0-387-34588-4_26
1997
Sawyer, S., & Southwick, R.. (1997). Transitioning to client/server: using a temporal framework to study organizational change. Proceedings of the IFIP TC8 WG 8.2 international conference on Information systems and qualitative research. Philadelphia, PA, USA: Chapman & Hall, Ltd.
2018
Suchman, L. (2018). Frankenstein’s Problem. (U. Schultze, Aanestad, M., Mähring, M., Østerlund, C., & Riemer, K., Eds.)Living with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. San Francisco, CA: Springer International Publishing. doi:10.1007/978-3-030-04091-8_2
2000
Schultze, U., Myers, M. D., & Trauth, E.. (2000). Addressing the Shortcomings of Interpretive Field Research: Reflecting Social Construction in the Write-Up. In R. Baskerville, Stage, J., & DeGross, J. I. (Eds.), Organizational and Social Perspectives on Information Technology (pp. 507-510). Norwell, MA: Kluwer.
2007
Schultze, U., & Rennecker, J.. (2007). Reframing Online Games. Virtuality and Virtualization. doi:10.1007/978-0-387-73025-7_23
2018
Aanestad, M., Mӓhring, M., Østerlund, C., Riemer, K., & Schultze, U.. (2018). Living with Monsters?. (U. Schultze, Aanestad, M., Mähring, M., Østerlund, C., & Riemer, K., Eds.)Living with Monsters? Social Implications of Algorithmic Phenomena, Hybrid Agency, and the Performativity of Technology. San Francisco, CA: Springer International Publishing. doi:10.1007/978-3-030-04091-8_1
2016
Schultze, U. (2016). Performing Cyborgian Identity: Enacting Agential Cuts in Second Life. (L. Introna, Kavanagh, D., Kelly, S., Orlikowski, W., & Scott, S., Eds.)Beyond Interpretivism? New Encounters with Technology and Organization. Cham: Springer International Publishing. doi:10.1007/978-3-319-49733-4_11
2012
Schultze, U. (2012). Using Photo-Diary Interviews to Study Cyborgian Identity Performance in Virtual Worlds. (A. Bhattacherjee & Fitzgerald, B., Eds.)Shaping the Future of ICT Research. Methods and Approaches. Springer Berlin Heidelberg. doi:10.1007/978-3-642-35142-6_6

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